August´s News

  • Screenshot of the Week. (8/31)

A new screenshot of the week is out, and this one is definately a fascinating shot.  You can see it below: 

Looks like the PCXL contest winners have given DiabloII.net another exclusive on their impressions of the Beta Test.  You can see this interview with -/\/ here.  We will be covering this interview as well, extracted new information from it for additions to our various sections, so stay tuned. 

  • Saves in Multiplayer. (8/30)

Reversing a decision made a while ago, it appears that there will not be multiplayer saving in Diablo II.  Curt and simply, here´s what Mike Huang said in this post:

    "You will not be able to save Diablo II multiplayer games on battle.net."

He explained himself further:

    "If you read Bill's quote again, you'll see that we've implemented just about everything in there, except for the saving of the world state. Bill didn't know about waypoints back then, but waypoints pretty much accomplish the same thing, getting you to same point you left of at.

    Saving the world state requires alot of harddrive space. While a few megs might be ok for the home user, imagine if every D2 player on battle.net had a saved world...

    Also, the saving of a world state under any circumstances could possibly lead to an exploitable situation, and we certainly want to avoid that. If you could save a multiplayer game state, you could save before fighting a unique, kill the unique, find a really great item, quit out, load up the save game again, and repeatedly 'harvest' the magic item.

    It's mainly for those two reasons that saving the world state will not happen."

    "Your waypoint and quest status are saved along with your character. Meaning, if you find a waypoint, it should be listed forever. If you solve a quest, it's solved forever."

A move in a new direction, one very likely to have reverberations in the pool. 

  • Newsletter Sent. (8/29)

The thirteenth edition of the ShadowSpiral Diablo II newsletter has been shipped.  Let us know if you haven´t recieved your copy of the newsletter or you have any problems with it.  We will make sure to remedy it or send you your copy. 

  • Beta News. (8/28)

DiabloII.net has managed to snag an interview with one of the people who won PCXL´s contest to meet the Diablo II designers and play Diablo II for thirty-six hours.  The interview is wonderfully detailed, and delivered from a perspective of someone new to the whole Diablo II scene.  Anyway, here is the interview of a gamer named -/\/

  • New Screenshot... (8/27)

There seems to be a new screenshot available, although I have no idea where DiabloII.net found it.  Anyway, you can see it below, as it shows a new overhead icon we have yet to see (possibly Frozen Armor): 

Shinee of Svenska Diablo II has a contest going on where a lucky soul could win a copy of the Beta Test (it is for Finland, Norway, Denmark, and Island only).  If you live in those countries, please go here to register for the contest. 

  • Another Official Post... (8/26)

We´ve had a lot of official posts the past month, and there seems to be no end to them.  Like this one from Mike Huang on the resolution of the last SSOTW:

    The screenshot is of battle.net, and the battle.net chat rooms are in 800x600. The screenshot has not been scaled up, this is how it actually looks right now.

You can see the actual post here

  • New Preview. (8/26)

There´s a new preview for Diablo II over at PlayNOW!, an Australian gaming site.  Although the preview covers no new information and has no new screenshots, it´s still a good look at the game for anyone new to the Diablo II scene.  You can see the preview here

  • More Official Posts... (8/26)

Here are some posts that appeared in the Battle.net War Room by Blizzard´s GFrazier:

    I imagine you'll have to sign something that says you're 17, and if you're unable to someone from the people who entered will be put in your place. It's really a legal responsibility thing, but it also makes sense when looking at d2's content.

And:

    Where do you get those numbers? (made them up?) =) It's also the software stores responsibility to enforce the Mature rating when selling it as well. You may see stores starting to enforce that more although it seems like you're not really seeing that with movies...

So it looks like the age barrier for Diablo II´s ESRB rating of Mature (17+) is being enforced by Blizzaed.  You can see these posts in the order I placed them here and here.  The following post by Mike Huang covers the beta and can be seen here

    When we're ready to tell how many slots are available we will announce it on our page and on the forums. There may not be a released set figure or total that is given to you. You will know before the signups start if you read the Blizzard news pages at least once a day which isn't saying you'll only have one day notice. Signups will most likely last only one day as they have been in the past. None of this is set however and we'll release more details when we're ready.

  • Battle.net Dissatisfaction. (8/25)

It seems that a lot of people are dissatisfied with the new look of Battle.net, as shown in yesterdays SSOTW (see it here).  But, this post from Max Schaefer tells us everything´s going to be alright: 

    As a former freelance desktop publisher, I understand completely. I agree, and the font you see in the pics is the first draft only. I instructed one of our programmers to decrease the size and boldness of the font so more text is visible. I'll work on the leading tomorrow. :~)

  • Blizzard Official Posts... (8/24)

Blizzard´s Max Schaefer and GFrazier have been very active on the various Diablo II-related forums.  Here´s what was said by Max Schaefer:

    Glad you like the new b.net chat room! The SSOTW shows the Create Game options that will be available in the upcoming beta test. There will be more options for the final. (And to answer someone's question, the figures on the bottom of the chatroom animate in their "town neutral" mode.)

    See you all (well, some of you) in the beta *real* soon!

And this by GFrazier:

    When we're ready to tell how many slots are available we will announce it on our page and on the forums. There may not be a released set figure or total that is given to you. You will know before the signups start if you read the Blizzard news pages at least once a day which isn't saying you'll only have one day notice. Signups will most likely last only one day as they have been in the past. None of this is set however and we'll release more details when we're ready.

Activity is abuzz as the Beta Test draws closer and closer. 

  • New Screenshot of the Week. (8/24)

A new twist on the screenshot of the week, this time the game isn´t the focus of the shot.  This SSOTW is of the new Battle.net game creation screen for Diablo II.  Without further adeiu, see it here:

And as always, here´s a new cinematic shot as well: 

An article has gone up at 3DWars.com detailing some of the new games destined to take Diablo´s title away, so it is rumored at least.  The article covers games like Revenant, Darkstone, Nox, and Clans, all of which are based on the Diablo genre.  You can read this article here

  • Official Post on Skill Mastery... (8/23)

A post by Mike Huang appeared on the Diablo II Suggestions Forum covering some info on Masteries.  In his example he illustrates how the Barbarian masteries will work:

    Skill Masteries are ways to increase the effectiveness of a set of skills. An Example: Grogg, a Level 2 Barbarian chooses to put a skill point into Sword Mastery -- this increases his overall effectiveness with ALL sword types, such that when Grogg is using any sword type, he gets additional bonuses. If Grogg chooses to use an Axe instead of a sword, those bonuses won't apply.

You can see the original post here

  • We´ve Archived Old News. (8/21)

The older news from August has been moved over to our News Archive section, so if you´ve missed out on anything from August 1st to August 10th please look there to find it.  It seems like each month we amass more and more news, and the News Archive covers almost everything that happened since Diablo II´s conception.

We would also like to take a moment to apologize for the sporadic posting this site has had recently, we have had numerous server problems which have only recently been fixed.  We promise that we are slowing in interest, but we have been unable to post at times and keep up with the nearly constant flow of news.  We appreciate your patience, and thank you for choosing ShadowSpiral Diablo II as your source for news. 

  • The Price of Battle.net? (8/21)

One user of the Battle.net forums enquired how Battle.net generated any kind of revenue.  This long and interesting thread on the War Room can be started here, and have several official posts by GFrazier (also known as Shlonglor) as he dukes it out with people to make them understand how Battle.net works and generates revenue. 

  • Shots of the Action Figures. (8/21)

Blizzard recently released two shots featuring one of their new action figures each.  The two released were the ones for the Greater Mummy creature and the Barbarian.  You can see them here: 

There were several posts of the Battle.net forums by various members of the Blizzard staff.  Mike Huang posted this on the screenshots that were recently added to the official screenshots section:

    All of the screenshots in the image gallery and the Screenshots of the Week are 3D accelerated. It has been some time since we have released a non 3d accelerated shot.

Also a post by David N., this concerning Battle.net servers:

    The MindSpring battle.net servers have been taken offline today due to routing problems. The communication problems were causing significant problems at other battle.net sites as well. Now that the servers are offline, you should notice a marked improvement in service. If you had trouble connecting to battle.net prior to noon Pacific time, please try again by refreshing your server list: http://www.battle.net/support/faq/Lrespond.shtml

There you have it, proof positive that the Blizzard represenatives do indeed read the Suggestions Forum

  • PC Zone Interview. (8/18)

The UK site, PC Zone, is featuring an interview with Bill Roper they conducted with him at the end of his European tour.  The information presented would be dated by now, but it always good to see inside the man behind the game.  See the interview here

  • SSOTW Questions? (8/17)

Many people have been pondering the little, green wireframe doll in the upper-right corner of the screen in the newest SSOTW (see it here), and rumors have flown around at light speed.  The wireframe model is, however, a durability indicator for your equipment, meaning durability in back in the game.  Before you start howling, here´s what Max Schaefer said about Blizzard´s new durability policy:

    "Since I know there are a lot of questions about durability, I thought I should offer a couple of details. First, durability has been brought back in part because it's realistic, and in part as a means of draining the economy of money. As more and more games are played, the money just keeps building up in the Diablo II world, so there have to be several ways of draining it to keep a balanced economy.

    Since many people have expressed some discomfort at the thought of losing their fine items when the durability runs out, we have changed durability somewhat. Now, when you reach zero durability, the item simply becomes useless, and can still be repaired. Our testing so far has shown that it is a fun, non-annoying addition."

This means that your hard-earned equipment won´t disappear if you don´t repair it, it will just de-equip and become useless.  The wireframe will probably run from green to yellow to red to display durability phases, and the artwork for it isn´t finalized yet.  It might also be different for every character.  Thanks to Labaron for the lead. 

  • Screenshot of the Week. (8/17)

Blizzard´s latest offering of the SSOTW is this pic of the Paladin.  Due to some oddities within the screenshot, I though an analysis was due for it, which will be up on our site later: 

PC Paradox is running a vote on several different games, attempting to determine which one is the viewer´s choice for the best game.  Several games are mentioned, all with mini-previews in case someone doesn´t know much about them.  The poll begins here

  • Official Info on the Beta. (8/17)

Making yet another appearance on DiabloII.net´s Forums, Blizzard´s Mike Huang gives us two points about the Beta Test: 

    Mike Huang said that Clvl 38 would be the max reachable in the demo. THis would seem nearly impossible though, as after Clvl 35 or less you'd probably only be getting exp still from a few monsters. It's only act 1 in the demo, remember, and no difficulty levels.   Just wanted to clarify.   I said it might not take as long as some of you think to reach level 38... I used that particular level merely for the sake of the poster (since his original question was about level 38). It will take a signifigant time investment to attain a high level character (at least in the upcoming beta).

    The Diablo II beta test will be a PC beta test. We may have a Mac Diablo II Beta in the future, but it is unlikely. In the past all our Mac products have been beta tested in-house (within the Blizzard QA department).

  • The Blizzard Buzz... (8/16)

News direct from Blizzard´s Susan Wooley

    We will be making our next game announcement at the upcoming European Computer Trade Show in London, Sept. 5 - 7. The announcement news release will be sent out over Business Wire and to our fansite list on Monday, September 6.

    Diablo II is expected to release before the end of the year. We are currently working on play balance, multiplayer Battle.net features, game polish and debugging. We plan to conduct a limited multiplayer Battle.net beta for the game in the near future. We will announce details a few days before we start beta sign-up on www.blizzard.com.

    We have finalized details for the first series of Diablo II action figures. Three figures will release concurrently with the game: Diablo, the Barbarian and the Greater Mummy. The action figures will be available nationwide for about $10. If you want images of the work-in-progress sculpts, let me know.

    Through a new partnership with New Line Home Video, a 30-second Diablo II commercial will be appearing on the front end of 400,000 rental videos for "The Corruptor" hitting Blockbuster this week. We expect to reach 20+ million video renters through the promotion.

    Warcraft II Battle.net Edition (previously announced as Warcraft II Platinum) is scheduled for release next month. This Windows 95/98/NT/Mac version includes Warcraft II: Tides of Darkness and Warcraft II: Beyond the Dark Portal and will offer players access to Battle.net as well as more than 100 single and multiplayer maps. The game will be available for under $20.

    Battle.net still remains the largest online game service in the world with more than 2 million active users who have logged on in the past 90 days. Everyday, as many as 1.7 million games are played online. Since inception, we have had millions of unique users from more than 40 different countries.

    Internationally, Korea remains StarCraft's and Battle.net's most successful market. We have sold nearly 600,000 copies of StarCraft in Korea - making StarCraft the country's biggest game ever. The number of hours Koreans spend on Battle.net now dwarfs U.S. figures eight to one.

    StarCraft 64 is slated for shipment in October.

  • Diablo II on TV. (8/16)

There was recently a small preview of Diablo II on ZDTV, but it unfortunately had no new information (it is a rather dated preview and interview).  However, you can read the written transcript with Chris Metzen

  • Blizzard Announcement at ECTS. (8/16)

As was said at the Fansite Chat, Blizzard will be announcing their upcoming, unannounced projects at the September ECTS (which runs from Sept. 5th to the 7th).  All bets are on to what these projects might be, and everything from an online-world style RPG to a 3D first-person shooter have been rumored, I guess we´ll have to see. 

  • Blizzard vs. AOL. (8/16)

This official message from Blizzard Entertainment´s Main Site:

    Blizzard Entertainment is experiencing difficulties in sending E-mail to customers with "@aol.com" in their E-mail address. It appears that aol.com is blocking some (or possibly all) messages sent to AOL users from some (or possibly all) blizzard.com addresses. As no notification was returned to the sender that a message had been rejected, we do not know how long this has been the case. We have verified that our E-mail is making it through the Blizzard servers and at this time we are attempting to contact AOL to resolve this issue. As soon as it is resolved, we will make an announcement here. Thank you for your patience and we apologize for any inconvenience this may have caused.

So if you haven´t heard from the Fansite Reps this could be why. 

  • Vault Network Interview... (8/16)

There´s a good interview up at the Vault Network with Bill Roper and TruthSword.  Basically a synopsis of all that has gone on thus far, it´s a good read nonetheless.  You can find the interview here and we also have an update to the Dueling Grounds for Staves and Gems

  • Vote for Diablo II. (8/16)

There is a new poll at Gamenation that asks the following question: "Which of these upcoming games are you most looking forwrd to?"  The possible choices are: Diablo II, Quake III, System Shock 2, C&C 2, or Age of Empires 2.  Right now Diablo II is conquering the poll with 120 votes, let´s keep it that way. 

  • Newsletter Sent... (8/15)

The ShadowSpiral Newsletter has been sent, so if you haven´t recieved your copy please let us know so we can get it to you.  If you have any problems, suggestions, or comments regarding the newsletter please let us know. 

  • Designer Diary. (8/13)

The newest Gamespot Designer Diary is up, this time with Stieg Hedlund as the interviewed party.  Covering the development of Diablo II, this is a diary not be missed.  You can enjoy the diary here, which is an interesting look into the way Diablo II was made. 

  • Fansite Chat Log and Analysis... (8/12)

We have an analysis of today´s Fansite Chat in our Articles section which you can access directly by clicking here.  The chat was quite informative, and all of the details we could glean from Blizzard´s words are in our analysis. 

  • The Body Politic. (8/12)

An official word came down on the dynamics of corpses in Diablo II today.  Put basically, a character´s corpse in Diablo II is not the same as a monster´s corpse, and there are many limitations to what can be done with a character corpse.  Most importantly, a character corpse cannot be the target of spells like Find Heart and the villanous Corpse Explosion.

Also, when a player dies he or she does not drop items, and no one besides players "Friendly" to the dead character (and the player themselves) can pick up items from the body.  This will add a new spin on the dynamics of PK´ing and MK´ing (Monster Killing: weakening a player until the monsters surrounding them can finish them off, making them drop items) to be sure. 

  • Last Reminder... (8/12)

The Fansite Chat is today at 7:00 EST, so if you have any questions you have till then to send them in.  I would also like to extend my thanks to everyone who has submitted questions, there´s a lot here I or anyone else on the site´s staff simply didn´t think of. 

  • Beastiary Update. (8/11)

I´ve updated our Beastiary with even more monster info, although it is still far from done.  If you have any suggestions for the Beastiary please let me know. 

  • A Quick Reminder... (8/11)

I just wanted to remind our viewers that the Fansite chat will be tomorrow, at 7:00 EST.  If you have any questions you would like us to ask at the chat then please e-mail them to us or post them on our Message Board.  Thank you. 

  • A Look at the Interview. (8/10)

Today´s Fansite Interview was very informative, and I thought I would highlight a few good points that were brought up in the interview:

  1. The removal of the Homunculus spell for the Necromancer, along with several others, to make way for Skeletal Masteries.  Quite interesting...
  2. A small description of the Archangel Tyrael´s role in the game, which will be to give you quests.
  3. Extended information of the Amazon´s Fist of Ares spell: It is an orbiting "helper" that doubles your ranged attacks by paralleling their effect. This includes arrow shots and anything thrown.
  4. The addressing of weather effects, to say that there will be no arctic setting for Diablo II.

The interview was quite informative and well done, Azrael did a very admirable job getting his answers.  There is more information to be had about the Beta Test in our Knowledge Vault, which it part of the Compendium

  • Fansite Interview... (8/10)

The Fansite Interview for this month is up at DiabloII.com´s site.  This interview has some new information for us, which we´ll dissect as soon as we can.  For now, be sure to read this excellent interview here

  • Screenshot of the Week. (8/10)

The latest offering of the Screenshot of the Week is out, and it´s a beautiful picture of the Amazon showing off her Eye of Zeus skill against some skeletons:

And what would the SSOTW be without an accompanying Rendered Shot: 

Going to the Graveyard now brings up their goodbye page, showing their statistics for the time they existed and a brief goodbye message.  The Graveyard merged with the upcoming Blizzard Nation page, their own page being absorbed by that site.  The Graveyard has long been a good source of Diablo II news and information and they will be sorely missed. 

  • Is It Worth the Wait? (8/9)

AGN3D has a new, satirical cartoon up on their site regarding the release date of Diablo II.  I guess this poor soul sums up how some people feel about waiting for the game.  The pic is at the bottom of their page, and you can open it directly here

  • Updated Diablo II Info. (8/8)

We´ve made another addition to the Diablo II Info section.  This time around the Act IV info has been added, what little there is, and also the beginnings of a Beastiary.  Please visit our Diablo II Info and tell us what you think. 

  • Release Date News. (8/7)

No, unfortunately it´s not an official update, but it´s a good shot at it.  The Adrenaline Vault has posted their revised PC Release List, with Diablo II sleighted for a December 24 release.  In the past, Adrenaline Vault has been quite accurate in their "guesstimated" release dates, and although this isn´t official it is a notable guess.  You can see the listing with Diablo II here

  • Updated Diablo II Info... (8/7)

We have added a thorough write-up on all we know about Act III to our Diablo II Info section.  This section will be expanded rapidly over the next couple of days, and if you have any suggestions, comments, or questions just e-mail them to me or post them on our Message Board. 

  • Is It AOL? (8/6)

A recent editorial from Boomgames has accused Blizzard´s Battle.net, a free multiplayer matchmaking service, of being too much like AOL.  As we know, AOL´s reputation precedes it in being laggy, buggy, and as some would say almost useless.  You can read the editorial here, and you can read what GFrazier said about in in the War Room here:

    "Some of that stuff was wrong, such as there is over 2.3 million active users, peak users is 71,000 people! And we've seen up to 7 million games played in a single day. Can any other service say the same? :)"

Read the actual post here.  Thanks go out to Omikron for the news. 

  • Fansite Interview... (8/6)

This month´s Fansite interview has been awarded to Tristram.org, a high quality news site.  We wish them luck in unearthing some new information, and we hope their questions are good.  If there´s anything you would like them ask Blizzard I would e-mail them in. 

  • Fansite Chat News. (8/6)

Good news, the next Fansite chat with Blizzard is coming soon, probably in about a week.  The Fansite chats are always wonderful sources of news, so if you have any questions you would like us to ask just e-mail them to us or post them on our Message Board. 

  • Interview Translation... (8/5)

We have a translation of the Torget Interview with Bill Roper and Susan Wooley in our Articles section.  You can also see the interview directly here.  Thanks to Aldur for this interview´s translation. 

There is an article that appeared on AGN3D dealing with 3D Sound in Diablo II.  Matt Householder describes how EAX will work with Diablo II, creating a deeply immersive experience.  A3D has also been said to work with Diablo II, but this is the first official confirmation we´ve had for 3D sound in Diablo II.  See the article here

  • Music Awards. (8/5)

Gamespot has released a chart of the best 10 musical scores, on which the original Diablo was rated #2.  Diablo definately had memorable and high-quality music, and anyone who has played can remember the sense of atmosphere the music always bestowed.  You can see the entire listing here and you can find Diablo´s page on the listing here

There´s a new Diablo II preview at Torget, a Swedish gaming site.  The preview has a few screenshots, none of them new, but it´s in Swedish so we can´t tell if it has any new information or not.  If anyone here is fluent in both American and Swedish please supply us with a translation.  You can see the preview here

  • Official Stance on Balance. (8/5)

In the Battle.net War Room, GFrazier has made his official stance on game balancing at Blizzard known.  Though the post is mainly concerned with StarCraft and Brood War, it does also apply to Diablo II as people are sure to see imbalance in it as well.  The post is here

Looks like Diablo II is winning the poll on Gamespot, leading at 37% over C&C: Tiberian Sun´s 22%.  It´s quite heart-warming to see Diablo II get this much acclaim, even if the poll isn´t a closed one. 

  • Loads of New Screenshots! (8/3)

We´ve added all the new screenshots brought to the Official Diablo II Site, 6 in all (3 of the Necromancer and 3 of the Barbarian).  We´ve also added the animated poses for those two characters to our Animated Pics gallery. 

There´s a new poll over at Gamespot asking "Which of the following sequels are you most excited about?"  The answers are: Diablo II, C&C: Tiberian Sun, Age of Empires II, Quake III, Rainbow Six: Rogue Spear, Pool of Radiance II, and Tomb Raider IV.  You know who to vote for... 

  • New Screenshot of the Week... (8/3)

This being Tuesday we have a new SSOTW for your approval.  This one features the Necromancer in a new pair of boots with his Amplify Damage curse at the ready.  As always, a new Rendered Shot accompanies the SSOTW:

As a side note, you can find all of the Screenshots of the Week archived in our Special Screenshots gallery, and all Rendered Shots are in the Sketches and Rendered Shots gallery. 

  • Bill Roper in PVP. (8/3)

Bill Roper has made an appearance in PVP Magazine, a humorous Internet strip long known to be one of his favorites.  He appeared in yesterday´s comic, which you can read here

We have also recieved word from Blizzard´s Tony Gervase that the MGON Interview is in error.  He sent in the following:

    Good catch. Thanks. Yes, this is in error. The interview was done online, so someone made a little typing error and left out a key word: NOT. It should read: "as of now, it will NOT require a 3d gfx card ...."

So, with two official confirmations you can rest assured that Diablo II will not require a 3D card. 

  • Confusion Indeed. (8/2)

The MGON Interview has indeed created a good amount of confusion, but Blizzard´s Mike Huang has appeared to give us some answers:

    Okay, as far as the MGON interview goes, I haven't the faintest idea who they interviewed.

    1) Regarding release date: We have never announced a release date. We probably won't until we have gone gold with it.

    2) As far as cheating goes, the new client/server model of b.net will make it difficult, if not impossible to cheat.

    3) We haven't finalized what the minimum requirements are going to be yet. We've never said "The min. requirements are going to be a X Mhz machine with Y MB of RAM". We've stated our guesses from time to time what it will be, but any kind of "requirements" you read before the Official Diablo II Website puts one up should be considered an educated guess, and nothing more.

    4) A 3D Graphics card WILL NOT be required. I cannot say this enough -- The 3D APIs (Glide and OpenGL) will only enhance the gameplay -- a little bonus for those with cards, if you will. The game is still beautiful and very playable without it.

So, the official word remains unchanged, Diablo II will not require 3D acceleration, nor have any solid system requirements or a release date been set.  Obviously the person interviewed knew very little about the game´s progression, or the interview was a sham. 

  • A Dilemma... (8/2)

An interesting point was brought up in our Message Board by Labaron.  In the MGON Interview, one of the questions is about the requirements, to which the Blizzard represenative answers that the minimum requirements are a Pentium 200 and a 3dfx video card.  This does not seem to fit in with Blizzard´s statements that Diablo II will not require a 3D card, and also conflicts with the fact that Diablo II will support OpenGL as well.  I am investigating the matter... 

  • Newsletter Sent. (8/1)

The ShadowSpiral Diablo II Newsletter has been sent to all sunscribers.  If you have a problem with the newsletter, or haven´t recieved your copy, please e-mail us and we´ll be sure to fix whatever is wrong or get you your copy. 

  • Battle.net Down... (8/1)

The Battle.net forums all appear to be down, probably undergoing maintainence.  The forums might be up later tonight or tomorrow, we will keep you posted. 

  • New Interviews... (8/1)

There have been several new interviews posted recently, although both of them have no new Diablo II info.  The interview at MGON consists of only 6 questions and answers, but does tell us that the unannounced projects will be unveiled in September, you can see that interview here.  The other interview is at UGN3D, and consists of 12 questions and answers, with no new information.  You can see that interview here

  • We´ve Archived July´s News. (8/1)

The news for July has been added to our News Archive section, so if you feel you´ve missed something from last month you can always check it there.  Also, we have changed the link coloring scheme for this month, hopefully make the site easier to navigate for people that are new to us.  Here is the coloring scheme:

    Internal links (links to other areas of our site): Light Orange
    External links (links to other sites altogether): Light Purple

We hope this makes things easier for everyone. 

Recent NewsFilesArchiveLinksFeatures

Skill of the Week

Iron Maiden
Harkening back to an inquisitional torture, the Iron Maiden curse causes all damage an enemy does to you to be returned to that enemy as well.  Part of the Necromancer´s
Curses, it is a powerful addition to his arsenal.

Counter courtesy of
TheCounter.com


 
Click Here to Access Blizzard Entertainment...