Poison and Bone Spells

TeethBone ArmorPoison DaggerCorpse ExplosionBone WallPoison InfernoBone SpearBone WallPoison NovaBone SpiritThe Necromancer´s Poison and Bone spells are the core part of his direct offensive powers.  A very indirect character, these spells actually allow a Necromancer to directly apply damage to his opponents.

All of the Poison and Bone spells are active skills, all of them having dramatic graphical effects as they go off.  The tree is roughly divided into three types of skills from left to right.  On the left are the skills who use poison as an offensive component.  In the middle are offense bone spells.  The right side is this tree´s defensive spells, all of them comprised of bone magic.  The Necromancer´s bone spells are basic magic, meaning there´s no resistance against them.  The poison spells do have a resistance, however. 

 

 

 

 

 

Teeth (Req: Clvl 1)
The Teeth spell conjures up several teeth that streak towards your opponents in a blur.  The Teeth won´t do much damage, and they have a pattern that may be a little too wide, but they are only an intro to greater spells.








 

Bone Armor (Req: Clvl 1)
The Bone Armor spells uses the power of bone to protect the Necromancer from harm.  It creates several whirling clouds of bone that will block attacks, it has a limited number of shots it can take, though, so caution is advised.








 

Poison Dagger (Req: Clvl 5, An Equipped Dagger)
This spell enchants a dagger wielded by the Necromancer with poison.  Whenever the dagger is used it combat it can poison opponents.  This spell works only with daggers, and will be unusable with other weapons.








 

Corpse Explosion (Req: Clvl 5, Teeth)
Definately the most graphic spell in the game, Corpse Explosion causes a corpse to literally explode into a gory mess.  Nearby enemies are damage by the blast, and it can do a great deal of damage with just one corpse.








 

Bone Wall (Req: Clvl 10, Bone Armor)
A hotly debated skill, the Bone Wall causes a wall of bone to spring forth, blocking attacks against the Necromancer until it is broken down.  The Bone Wall could create an instant fortress for the Necromancer under duress.
Note: The Barbarian can Leap over a Bone Wall.









 

Poison Inferno (Req: Clvl 15, Poison Dagger, Teeth, Corpse Explosion)
The Poison Inferno spell creates a billowing cloud of poison that can poison enemies.  The Poison Inferno will probably be much like the Sorceress´s Inferno spell, using poison instead of fire for power.








 

Bone Spear (Req: Clvl 15, Teeth, Corpse Explosion)
This offensive spell most likely conjures forth a lance of bone that us hurled towards the enemy, damaging them.  The Bone Spear will be much more powerful than Teeth, and much deadlier.








 

Spike Field (Req: Clvl 20, Bone Armor, Bone Wall, Teeth, Corpse Explosion, Bone Spear
The Spike Field is an unknown spell, but if we were to guess we would say it will bring into existence a field of bone-like caltrops.  The spell could litter an area with this, making it difficult for creatures to pass through.









 

Poison Nova (Req: Clvl 25, Poison Dagger, Poison Inferno, Teeth, Corpse Explosion)
The Poison Nova spell creates an outward-expanding ring of poisoning magic that can poison everything on the same screen with the Necromancer.  This spell will be very powerful and could decimate the opposition.









 

Bone Spirit (Req: Clvl 25, Teeth, Corpse Explosion, Bone Spear)
The Bone Spirit, in the words of Blizzard: "It will be much deadlier than the Diablo Bone Spirit spell."  This attack is capable of tracking down an enemy in a heat-seeking fashion, though its effect is completely unknown at the present.








 

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Iron Maiden
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