Bill Roper Bio

Some facts about Bill Roper:

Age: 34
Nationality: American
Residence: Long Beach, California
Profession: Game Developer
Education: Musician
Motto: Do I have time for this? No! Will I do it anyway? Yes!

Game Development History:

1994 -- Blackthorne
1994 -- WarCraft
1995 -- WarCraft 2
1996 -- WarCraft 2 Addon
1997 -- Diablo
1998 -- StarCraft
1998 -- StarCraft Brood War

10 Questions

1st computer game -- The text adventure Zork by Infocom.
Three games he'd take with him on a lonely island -- Everquest, Acrophobia, StarCraft Brood War.
Game that has disappointed him the most -- Battlecruiser 3000.
Game that he's waiting for ATM -- Team Fortress 2.
Favorite TV series -- Babylon 5, Hillstreet Blues, Alien Nation.
Favorite band -- Barenaked Ladies.
Favorite food -- Cherry cheese-cake.
Favourite website -- www.mpog.com/pvp/
Best day in life -- He won a singing contest in college.
Contents of his refrigerator -- Nearly nothing, he's been travelling a lot in the last days/weeks.

Interview:

GS: Exact job at Blizzard?
Bill: Official title is "Director of 3rd Party Development", but "the guy for everything" would suit it better. [He gives some examples] In short: If something has to be done I'm volunteering to do it.

GS: Havas Interactive, any changes since Blizzard has been acquired bythem?
Bill: We were lucky and, because of our reputation as effective [efficient would be correct here, but that's what GameStar wrote/Bill told them] game developers, we haven't been bothered.

GS: Secret of Blizzard's success?
Bill: We only hire people who are hardcore gamers, we haven't made one game yet because some marketing guy told them that genre would sell good at the moment.

GS: Opinion on WarCraft Adventures?
Bill: I've been the producer, it was a hard decision, but the game just didn't meet our quality standards.

GS: Will adventures become popular again, like they were in the past?
Bill: Adventures could become more popular if there will be some serious innovations. [He gives the example of RTS games and RPGs (Diablo?)]

GS: Dream project if personal time and funds weren't limited?
Bill: Realistic, gigantic multiplayer world with a continuing story, I. E. some sort of virtual universe with hundreds of people from all over the world.

 

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Iron Maiden
Harkening back to an inquisitional torture, the Iron Maiden curse causes all damage an enemy does to you to be returned to that enemy as well.  Part of the Necromancer´s
Curses, it is a powerful addition to his arsenal.

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